package winOrDie.Net.Http.httpmsg;

public class WoD_Constants {
	
	   public static final int PuntosVictoria 					 	= 100;

	   public static final String TAG_MESSAGE     	 				= "WoD_WS";
	   public static final String TAG_PARTIDAS						= "WoD_Partidas";
	   public static final String TAG_PARTIDA      					= "WoD_Partida";
	   public static final String TAG_LOGINNAME    					= "WoD_LoginName";
	   public static final String TAG_SERVERNAME					= "WoD_ServerName";
	   public static final String TAG_SERVERIP    					= "WoD_ServerIP";
	   public static final String TAG_SERVERPORT  					= "WoD_ServerPort";
	   public static final String TAG_SERVERSTATUS					= "WoD_ServerStatus";
	   public static final String TAG_GAMETITLE						= "WoD_GameTitle";
	   public static final String TAG_RESULT						= "WoD_Result";
	   public static final String TAG_JUGADORES						= "WoD_Jugadores";
	   public static final String TAG_JUGADOR						= "WoD_Jugador";
	   	
	   public static final String ATR_TYPE							= "Type";
	   public static final String ATR_RESULT						= "Result";
	   public static final String ATR_NAME							= "Name";
	   public static final String ATR_PWD							= "Pwd";
	   public static final String ATR_SERVERNAME   					= "ServerName";
	   public static final String ATR_SERVERIP     					= "ServerIP";
	   public static final String ATR_SERVERPORT   					= "ServerPort";
	   public static final String ATR_SERVERSTATUS   				= "ServerStatus";
	   public static final String ATR_PLAYERSNUMBER 				= "PlayersNumber";
	   public static final String ATR_VALUE			 				= "Value";
	   public static final String ATR_PLAYERNAME		 			= "PlayerName";
	   public static final String ATR_GAMEID			 			= "GameID";
	   public static final String ATR_GANADOR			 			= "Winner";
	   public static final String ATR_ROL				 			= "Role";
	   public static final String ATR_GAMETITLE			 			= "GameTitle";

	   public static final String MSG_TYPE_DOLOGIN_REQUEST 			= "DoLogin_Request";
	   public static final String MSG_TYPE_DOLOGIN_RESPONSE 		= "DoLogin_Response";
	   public static final String MSG_TYPE_GETPARTIDAS_REQUEST 		= "GetPartidas_Request";
	   public static final String MSG_TYPE_GETPARTIDAS_RESPONSE		= "GetPartidas_Response";
	   public static final String MSG_TYPE_NEWGAME_REQUEST		 	= "NewGame_Request";
	   public static final String MSG_TYPE_NEWGAME_RESPONSE		 	= "NewGame_Response";
	   public static final String MSG_TYPE_UPDATEGAME_REQUEST	 	= "UpdateGame_Request";
	   public static final String MSG_TYPE_UPDATEGAME_RESPONSE 		= "UpdateGame_Response";
	   public static final String MSG_TYPE_STATSGAME_REQUEST 		= "StatsGame_Request";
	   public static final String MSG_TYPE_STATSGAME_RESPONSE 		= "StatsGame_Response";
	   public static final String MSG_TYPE_PLAYERSNUMBER_REQUEST 	= "GetPlayersNumber_Request";
	   public static final String MSG_TYPE_PLAYERSNUMBER_RESPONSE 	= "GetPlayersNumber_Response";
	   public static final String MSG_TYPE_CHECKCONNECTION_REQUEST	= "CheckConnection_Request";
	   public static final String MSG_TYPE_CHECKCONNECTION_RESPONSE = "CheckConnection_Response";
	   
	   public static final String RESULT_TYPE_OK 					= "OK";
	   public static final String RESULT_TYPE_KO 					= "KO";
}
